Games Radar have been fortunate in speaking to General Manager David Adams and Studio Creative Director Joe Madureira from Vigil games about the Warhammer 40k MMO currently in development. This is the first real time we have heard some solid details about the game and the points that we get from the interview are extremely positive! Here is a clip:
The fact that Warhammer 40,000 is science fiction and not fantasy
goes a long way to distinguish the game from other Fantasy MMOs, such
as Warhammer. Besides the obvious visual differences, the setting also
affects many aspects of the gameplay.
First off, unlike a fantasy MMO, guns play a major role in the
dynamic of combat. The gameplay will be much more intense, focusing a
lot on fire-fights, tactics, cover and general brutality (which is
befitting a game set in the grim future).
Secondly, the sheer scale of Warhammer 40,000 lends itself to
experiences players have never seen in an MMO. The term “Battleground”
takes on an entirely different meaning. Our battlegrounds will be more
epic in scale, more intense, and more true to a game with the tagline,
"In the grim darkness of the future, there is only war." This doesn't
preclude the more intimate battlegrounds that other MMOs have, only
that we will also be including more grand affairs, that give a player
the sense that they are immersed in an actual Warhammer 40,000 battle.
Another key point is:
To preface, let me say that this game will be an RPG. That needs to
be said, because when someone thinks of a Warhammer 40,000 MMO there is
definitely some question as to the style of play: will it be an FPS, an
RTS, or some other genre altogether? Relic has the RTS angle covered
with the awesome Dawn of War series - we are making an RPG.
However, that doesn’t mean that aspects of the tabletop don’t
influence the style of play we present to the player. As I mentioned
earlier, just the inclusion of ranged weapons as a dominant form of
combat changes the basic underlying mechanics of a typical MMO. This
leads to similar tactics that you might employ in the tabletop, such as
cover, suppression fire, flanking, etc… If you think about it, “Group”
is a just another way of saying “Squad”.
Be sure to check it all out using the link below:
http://www.gamesradar.com/f/warhammer-40000-online/a-20080502174245201051
Loken
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